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Polygon
Cruncher overview
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Polygon Cruncher is a
plugin for LightWave Modeler V5.x, V6.x, V7.x, V8.x / Inspire 3D, 3DS
Max V4.x, V5.x, V6.x, V7.x, V8.x / Autodesk VIZ 4.x and 3D Photo Browser.
It allows you to decrease faces and points number. So, Polygon Cruncher is a
plugin which do polygon reduction. This is also called decimation or 3D optimization.
Polygon Cruncher is really
simple to use. It offers you :
- An intelligent reduction
of the number of faces : useful faces are removed at last. So you can reduce
your model up to 75 % without removing details.
- Optimization is pre-calculated,
which allows to optimize the scene in real time.
- You control accurately
the number of faces or points you want.
- Polygon Cruncher keeps
all UV textures channels information and vertex colors channels information.
- You can apply Polygon
Cruncher on one or more objects at the same time, on one materials or several
materials. You can work on a faces selection or on an invert faces selection.
- Respect of symmetry
for objects that are symmetrical
- You can protect the
border of the objects. Polygon Cruncher allows you to protect or to exclude
objects borders. So your objects stays connected after optimization process.
- An OpenGl preview which
allows you to control optimization results.
- Batch optimization
of a set of files. You define clearly the optimization levels you wish
for each files.
- Polygon Cruncher is
very fast.